Who, What, Why: Zoe Zhao on emerging digital labor Mengyang “Zoe” Zhao, pictured in Houston Hall. nocred Who, What, Why Who, What, Why: Zoe Zhao on emerging digital labor Zoe Zhao, a doctoral candidate in the Department of Sociology, studies digital labor related to video games and livestreaming.
The art and science of video game development (Homepage image) Students in the Digital Media Design program are interested in computer programming, mathematics, computer graphics, animation, virtual reality and interactive technologies. The art and science of video game development In the group UPGRADE, students take an interdisciplinary approach to game creation.
In Wordle, a case for ‘pure’ play Wordle, a web-based word game, was originally created by software engineer Josh Wordle for his partner. It now has millions of users around the world. (Image: Jakub Porzycki/NurPhoto via AP) Q&A In Wordle, a case for ‘pure’ play In a Q&A with Penn Today, Cait Lamberton of the Wharton School discusses some possible reasons for Wordle’s popularity.
The impact of providing hands-on, interactive projects The impact of providing hands-on, interactive projects With inventXYZ, President’s Innovation Prize winner Nikil Ragav has created a high-tech curriculum for high school to motivate future problem-solvers.
What Wall Street’s ‘short squeeze’ means for investors and regulators What Wall Street’s ‘short squeeze’ means for investors and regulators Wharton experts discuss the sharp surge in the stock prices of online video game retailer GameStop, and what comes next in the stock market.
Gamification isn’t all fun and games. It’s serious business Image: Wharton School Press Gamification isn’t all fun and games. It’s serious business In “For the Win,” Wharton professor Kevin Werbach and coauthor Dan Hunter argue that gamemakers need not be the only ones benefiting from game design.
How Microsoft and Sony’s new consoles improve game technology How Microsoft and Sony’s new consoles improve game technology Marking the launch of PlayStation 5 and Xbox Series X, Penn professors and lecturers explain the significance of the new console hardware hitting the market this holiday.
Esports gets a lift during pandemic Esports gets a lift during pandemic The pandemic is hardly slowing down the growth of esports, and a new Wharton club aims to tap into the potential of the $1 billion industry for MBA students.
Gaming as a teaching tool Gaming as a teaching tool The Spring 2020 course Video Games and the Virtual World explores the many applications of gaming in education and beyond.
Meet the Penn students recreating campus in Minecraft Meet the Penn students recreating campus in Minecraft In a matter of weeks, Penn students have organized a volunteer effort to recreate campus in the popular crafting video game Minecraft.